Light Out of Sight
Role on Project: Solo Developer
Software Used: Godot, Blender, Substance Painter, Material Maker, Krita
Description:
Light Out of Sight is my first major project that I've finished. It took me about 2 years to make. I don't consider it a "complete" game, but I learned so much from it that I've brought to every project I've worked on since.
You play as an electrician in a haunted mansion, and have to repair the lights by using items collected around the mansion. There are two monsters that the player must learn to deal with in order to escape alive. One gets stuck in the light, and the other disables them.
The only things I didn't create myself in this game is the music, a couple models, the logo, and one set of textures.
Links:
Itch.io Page
Contact Info
Email:
tyjfoster@hotmail.com
Discord:
chickencognition